//
//  LOLDetailheroModel.h
//  LOLXXbox
//
//  Created by mac on 16/2/27.
//  Copyright © 2016年 Grasstrio. All rights reserved.
//

#import "LOLBaseModel.h"

@interface LOLDetailheroModel : LOLBaseModel
@property(nonatomic,retain)NSDictionary *skillB;
@property(nonatomic,retain)NSDictionary *skillQ;
@property(nonatomic,retain)NSDictionary *skillW;
@property(nonatomic,retain)NSDictionary *skillE;
@property(nonatomic,retain)NSDictionary *skillR;
@property(nonatomic,retain)NSArray *like;
@property(nonatomic,retain)NSArray *hate;
@property(nonatomic,copy)NSString *name;
@property(nonatomic,copy)NSString *displayName;
@property(nonatomic,copy)NSString *title;
@property(nonatomic,copy)NSString *iconPath;
@property(nonatomic,copy)NSString *portraitPath;
@property(nonatomic,copy)NSString *splashPath;
@property(nonatomic,copy)NSString *danceVideoPath;
@property(nonatomic,copy)NSString *tags;
@property(nonatomic,copy)NSString *quote;
@property(nonatomic,copy)NSString *quoteAuthor;
@property(nonatomic,copy)NSString *range;
@property(nonatomic,copy)NSString *moveSpeed;
@property(nonatomic,copy)NSString *armorBase;
@property(nonatomic,copy)NSString *armorLevel;
@property(nonatomic,copy)NSString *manaBase;
@property(nonatomic,copy)NSString *manaLevel;
@property(nonatomic,copy)NSString *criticalChanceBase;
@property(nonatomic,copy)NSString *criticalChanceLevel;
@property(nonatomic,copy)NSString *manaRegenBase;
@property(nonatomic,copy)NSString *manaRegenLevel;
@property(nonatomic,copy)NSString *healthRegenBase;
@property(nonatomic,copy)NSString *healthRegenLevel;
@property(nonatomic,copy)NSString *magicResistBase;
@property(nonatomic,copy)NSString *magicResistLevel;
@property(nonatomic,copy)NSString *healthBase;
@property(nonatomic,copy)NSString *healthLevel;
@property(nonatomic,copy)NSString *attackBase;
@property(nonatomic,copy)NSString *attackLevel;
@property(nonatomic,copy)NSString *ratingDefense;
@property(nonatomic,copy)NSString *ratingMagic;
@property(nonatomic,copy)NSString *ratingDifficulty;
@property(nonatomic,copy)NSString *ratingAttack;
@property(nonatomic,copy)NSString *tips;
@property(nonatomic,copy)NSString *opponentTips;
@property(nonatomic,copy)NSString *selectSoundPath;
@property(nonatomic,copy)NSString *descriptionss;
@property(nonatomic,copy)NSString *price;
@end
